Hey, I'm Stephen. I started programming making games in high school, went to community college, and somehow ended up working on rocket software.
Right now I'm at Stoke Space (YC W21, Series C, $480M raised) building systems for their Nova rocket manufacturing with some absolutely insane engineers—it's pretty wild seeing code I write help assemble actual spacecraft components. This fall I'll be joining SpaceX to work on flight reliability software.
Before rockets, I spent a couple summers at Shared Studios (VC-backed, $3M raised) working on voice user interfaces. I also helped build this landing page for a startup called Pupil.
Currently studying CS at Columbia.
Writing
How outrage became currency and quiet work became invisible
The unconventional path that led me here